!localhost

Current class brief

Today: make a first visit possible.

  1. Choose one thing to put online

    Pick the smallest part of your project that someone can experience. A single interaction is enough. For a physical artefact, choose one behaviour, decision, or consequence to translate into a digital encounter.

  2. Write the invitation

    In two sentences, tell a new visitor where they are and what they can do. Put this near the start of the experience. You can keep the mystery; give them a way in.

  3. Draw one path

    On paper or in Figma: arrival → first action → what changes → what happens next. Mark any point where the visitor needs a clue, a response, or a way back. Use the sketch to guide your code, rather than drawing every screen first.

  4. Build and share a rough version

    Get that path working in a browser and put it on a public URL. Open the link on your phone. If it fails, write down what failed and make the smallest fix that lets someone continue.

Stuck on structure, interaction, or screen sizes? Try From local to live.